In response to
"well, a perfect example is any CTF, Bomb, etc... game."
by
groiny
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if
Posted by
tRuMaN (aka Truman)
Jun 6 '11, 09:17
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we could ever develop cohesion in a strategy (me and david try on certain maps sometimes, and I need to get better at that) we would easily win more games.
but yet we have guys with power weapons run off to fight a gaggle of others, sure they get a kill or two, but if they had done that at least with a teammate we might still have the weapon and both lives.
the problem on flag/assualt/etc maps is that we cannot focus as a team. which is why I usually end up playing defense, since no one wants to (same reason why I did that alot in halo 3).
which, as will points out, seems like a bad idea when you have the best guy on the team sitting around doing nothing, a lot. I dont mind playing Defense, but I really think it needs to be more then 1 guy. but that is really the least of our problems.
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