Backboards: 
Posts: 156

We need one more player for Spies vs Rebels. Rules inside

This was written by Nubby for the first game:

The Resistance: Season 1 Rules

The Empire has formed bases of operation in five strategic locations, code-named A, E, I, O, and U. Each requires a mission with a specific number of people to neutralize it. If we work together, we're guaranteed success.

However, there are Empire spies among us Rebels. I happen to know that there are three spies amongst the seven of you, and that they know each other. If any spy goes on a mission, and they CHOOSE to sabotage the mission, it will fail. (True Rebels--that is, non-spies--cannot sabotage missions.) However, if no one sabotages the mission, we are guaranteed success!

If we Rebels can successfully neutralize three of the five bases, we win and the Empire will retreat. However, if we fail, the Empire wins and we Rebels will surely pay.

I've arranged the seven of you in random order. For the first mission, the first person on the list is the "leader" and will choose the specified number of people that will carry it out. For Base A, that's only two people. Once the leader has chosen, the seven of you will publicly vote whether to accept or reject the leader's choice. After the vote, regardless of outcome, the next person on the list becomes leader, and we will continue that way for the duration of the game. If the plans are rejected five times in a row, the Empire automatically wins because there is too much discord among us to function properly. Once a team is chosen for Base A, the members selected will let me know privately whether they sabotage the mission or not. I will then report the number of sabotages to the group. We will then move on to the next base, and our plans will continue in the same manner until one side wins.

Each Rebel (spy or not) has a special one-time-only ability. For the sake of security, I will not reveal what the abilities are until they are utilized, which will be done publicly.


Here are the missions for the bases:

Base A - requires 2 members

Base E - requires 3 members

Base I - requires 3

Base O - requires 4 members, but 2 sabotages are required for mission failure

Base U - requires 4 members


Post a message   top
Replies are disabled on threads older than 7 days.