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In response to "I wonder if there isn't some other game concept out there to be invented that doesn't require leveling to progress but also doesn't put you on rails" by Reagen

Minecraft is completely open-ended and doesn't have levels.

You gain experience points, but that experience is spent repairing items or enchanting items.

So you can bounce around between having a LOT of experience points to have none to having a lot again. They don't affect ability to access anything other than what they can be spent on.


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