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groiny, from b2. its not just random players though that is the issue

in Halo 3, all the guns were the same. they were predictable and therefore easy for everyone to compete with.

Bungie has to constantly tweak its own game because it made guns that were more powerful than others. All the "leveling" they have done still hasnt fixed the issue of certain shotguns killing from long distances, or certain pistols being grossly overpowered. Even on the "leveled" game types, nothing is leveled at all.

Because of that the game becomes partially based entirely on your luck at getting certain guns from drops, which is just stupid. That then rolls into randoms not having even decent load outs for the games, and therefore getting killed easily. or some players being neigh untouchable at times due to their weapons.

it has nothing to due with the specials, those I can live with easily.

If it was destiny, with set gun type loadout options (think halo 4 or even black ops) than the multiplayer would be more interesting.



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