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1: Dec 13, 12:54
2: Dec 13, 08:30
3: Dec 13, 05:28
4: Dec 12, 13:06
5: Dec 12, 08:55
6: Dec 11, 23:59
7: Dec 11, 14:43
8: Dec 11, 11:29
9: Dec 11, 07:59
10: Dec 10, 18:15
11: Dec 10, 12:28
12: Dec 10, 09:30
13: Dec 10, 05:59
14: Dec 9, 17:07
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17: Dec 9, 07:33
18: Dec 8, 17:50
19: Dec 8, 10:32
20: Dec 8, 06:23
Posts: 169
In response to
"
One of the greatest things about this game is that walkthrus aren't possible.
"
by
Shaun
The complaints I'm seeing are mostly around how shallow the game is (ie: stuff is basically the same on every planet, just recolored)
Posted by
oblique (aka kkuphal)
Aug 10 '16, 08:12
lacking in depth of variety even if it is all different, it is different in only minor ways
Responses:
there are similarities (the bases are all very similar), but the worlds are vastly different. Any complainors are just nitpicking ninnies -- nm
-
decline
Aug 10, 08:14
21
I came VERY close to drowning in a cave last night. I've had two deaths so far, space pirates and a gaggle of sentinels on a high security world. -- nm
-
Ender
Aug 10, 08:17
8
That's actually the kind of thing that really interests me. Finding X that means I have to go get Y and Z to be able to work through it -- nm
-
oblique
Aug 10, 08:28
5
You can straight up buy resources too, via aliens and/or trading portals. -- nm*
-
Shaun
Aug 10, 08:32
4
yeah. While I accept that trading is a part of it, I'm actually finding myself more interested in personal resource gathering
-
oblique
Aug 10, 08:40
2
I think if you wanted to play like that, you could, but I also think you'd be robbing yourself of the full experience. -- nm
-
Shaun
Aug 10, 08:47
1
it would also take a lot longer imo -- nm
-
decline
Aug 10, 08:56
you can, but still need to find one selling what you need -- nm
-
decline
Aug 10, 08:35
I jumped into the ocean on a planet and the water was so toxic it killed my shield in less than a minute. Space pirates got me twice -- nm
-
decline
Aug 10, 08:21
1
I had one really toxic pool of water, but I had to dive to get to a monolith. -- nm
-
Ender
Aug 10, 08:22
landscape, perhaps, but at least what I was reading was along the lines of "same animal, different color" or "same animal but horns instead of nubs"
-
oblique
Aug 10, 08:17
11
*shrug* 18 gazillion stars, each with multiple planets. It'd be impossible to make unique flora/fauna on each one.
-
decline
Aug 10, 08:20
6
Yeah, I'm not sure if it will bother me either. The only other thing I noticed from watching a few people was just the "where do I get X" for certain
-
oblique
Aug 10, 08:24
5
that's my only complaint so far, that and your dude walks *slooooooooow*. -- nm
-
mafic
Aug 10, 08:51
1
He can sprint and apparently you can, while sprinting, hit melee and then use the rocket pack to propel forward quickly. -- nm
-
Shaun
Aug 10, 08:54
that can be frustrating, but is part of the learning curve. People need to learn the symbols from the scans and also realize not every element is on
-
decline
Aug 10, 08:27
2
the last part is the part that's probably hardest. It would actually be nice if there was (or maybe there is) a kind of planetary scan
-
oblique
Aug 10, 08:29
1
yup (more) -- (edited)
-
decline
Aug 10, 08:30
Toxic rain was green on one planet and then purple on another. LAME!! -- nm
-
Shaun
Aug 10, 08:18
3
Gold was a green crystal on one of mine. -- nm
-
Ender
Aug 10, 08:24
2
yup, and on a different planet it'll be huge golden domes (gold is a real good trade commodity) -- nm*
-
decline
Aug 10, 08:28
Haven't see gold yet. I do like that there was only one species of hostile wildlife on my planet though and it was a crablike creature.
-
Shaun
Aug 10, 08:27
As I've only seen one planet so far, I cannot comment :) -- nm
-
Shaun
Aug 10, 08:13
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