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In response to "I finally got to the point in Breath of the Wild where there were enough frame rate droppage to get to a complete pause in the action." by Qale

I suspect memory leaks are becoming more of an issue with games.

I experienced something similar in Bioshock Infinite recently. The voices of the characters slowed down to 33 1/3 speed. I wanted to show Kim, but the system locked. After I'd rebooted, the issue was gone.

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