Backboards: 
Posts: 153
In response to "yeah, and I suggested it cause its a lot easier to get used to it right away, then trying to relearn. which is what bery, crash, and I did." by tRuMaN

and this is a bit more of a basic suggestion, but I almost invariably find it easier to control the character when I invert the Y axis ...

Invert Look, I think the option is.

Up becomes Down, Down becomes Up. Like a flight simulator - for some reason, it meshes way better in my head that way.


Responses:
Post a message   top
Replies are disabled on threads older than 7 days.