In response to
"yeah, and I suggested it cause its a lot easier to get used to it right away, then trying to relearn. which is what bery, crash, and I did."
by
tRuMaN
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and this is a bit more of a basic suggestion, but I almost invariably find it easier to control the character when I invert the Y axis ...
Posted by
Beryllium (aka grayman)
May 29 '09, 15:02
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Invert Look, I think the option is.
Up becomes Down, Down becomes Up. Like a flight simulator - for some reason, it meshes way better in my head that way.
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Responses:
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