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In response to ""PS5 Won't Be Backwards Compatible With PS3, PS2, Or PS1, Says Ubisoft"" by David

To be fighty, I think that's an unreasonable expectation -- (edited)

Near as I can look up PlayStations were made from 1995-2003 so I'm guessing the average age of a PlayStation game is over 20 years old.

IMO supporting all the software ever written for your platform is how one ends with the bloated mess that is Windows. Underlying code written for completely obsolete hardware but being kept around on the chance that someone runs a decades old program

Playstation 2 2000-2012. So now we're within a decade for the stuff written at the end of the cycle but still....

I will grant the age (lack of) for PS3 software but the issue there is that Sony kind of locked themselves into not being backward compatible with that software when they made the move to more off the shelf processors and GPU for the PS4 and moved away from the Cell based system. Best that I know that the Cell processor architecture was notorious for the learning curve associated with it which is partially to explain the difference in quality being release games and the games written towards the end of the PS3 cycle. So I'm guessing games that took full advantage of the PS3 need to be rewritten or there'd need to be nearly a PS3 inside new hardware as even with the next, next gen hardware that it is not practical to emulate the PS3 code.

I mean the Cell architecture was unique enough that it allowed for the one and only generation of console based super computers. All the PC stuff based stuff doesn't allow for the unique high speed, parallel threading that the Cell supported.


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