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David, did you see this post of mine? And good luck pmb! -- (link)

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Bungie must have been listening to David for what to pick for this weekends Double Experience games
Team Flag is all systems go for this weekend's Double EXP Playlist. If you're interested in the fine details, read the description below. Otherwise, fire up your copy of Halo 3 and get your flag on. A five on five test of teamwork: All CTF, all the time. Category: DoubleXPWeekend 3-5 Players per team Max Party Size: 10 Heroic, Legendary and Mythic Map Packs Required GametypesMulti Flag CTF (34.1%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 20 minute match time. 1 Flag CTF (42.9%) - Teams take turns defending or attempting to capture the flag. Team with the most captures after 4 rounds wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 4 minute round time limit. 2 Flag Heavy (23.1%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles. 20 minute match time limit. MapsHigh Ground (Default) Isolation (Default) Last Resort (Default) Narrows (Default) The Pit (Default) Valhalla (Default) Valhalla Heavy (Valhalla) - Valhalla variant with liberal use of heavy vehicles and weapons Standoff (Default) - REQUIRED. Part of the Heroic Map Pack Standoff Heavy (Standoff) - Standoff variant with liberal use of heavy vehicles and weapons Avalanche (Default) - REQUIRED. Part of the Legendary Map Pack Avalanche Heavy (Avalanche) - Avalanche variant with liberal use of heavy vehicles and weapons Ghost Town (Default) - REQUIRED. Part of the Legendary Map Pack Orbital (Default) - REQUIRED. Part of the Mythic Map Pack Sandbox (Default) - REQUIRED. Part of the Mythic Map Pack Utah Mambo (Sandbox) - Asymmetrical Sandbox layout (ground level).
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