The free market in a virtual game is a funny thing. I'm the first trying to set a price point for something, 1 sells, but then it's all downhill
Posted by
Qale (aka Qale)
Dec 16 '09, 12:42
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Others start setting up shops undercutting and undercutting, but now they've gone too low. The item is far less than the cost of the materials to make it.
So now I'm starting to sell the materials instead.
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