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In response to "The appropriate analogy is..." by Mop (228 lbs)

See, how analodies work is you try to come up with a parallel set of events in a different setting. They should match.

So if you kill the item in question in the original scenario, and then specify that the item isn't killed in the second scenario, it isn't an analogy. It's just a bullshit story about sodapop.

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