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Bery, I was just referring to System Shock.

Which is why I did list 3 visually appealing games in my original post. In most cases, the art is a combination of story and visual. System Shock may have been pretty at the time, but compared to today's games (and following my own parameters), I listed 3 games I could think of which I felt most exemplified an artist visual styling instantly to a layman's eye.

Mop


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