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In response to "If a menu's running a system hot...that doesn't speak well of the game" by Will Hunting

to clarify, I'm guessing that there's a bottleneck in the graphics processing of other scenes that doesn't let component X run at 100%

because say the memory pipeline is full or something. But in a simple menu, component X can run at 100% which causes it to get really really hot compare to just really hot :)

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