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In response to "You have to apply the second probability only to the percentage of times it wasn't damaged in step one." by TFox

ok, nice. further queston: The outcome is not binomial, there are 5 possible damage states from "none" to "complete".

only the "complete" ones are taken out before the second event. The others can incur additional damage.

also ... I'm not looking for a damage rate at the end, I'm using a random number generator to create specific outcomes.


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